Star Citizen: Working towards v3.0

Sunday, October 1, 2017 | By | Add a Comment


Star Citizen: Working towards v3.0

And now, for the update you’ve all been waiting for….that game which everyone is eagerly awaiting for….Star Citizen 3.0!  Star Citizen 3.0 has been postponed for quite some time now, with its July due date now spreading into October.  There are new worlds, game improvements, ship and vehicle additions, hangar and item additions, new weaponry, and many, many bugs and problems that need to be fixed.  So, when can we expect the release of one of the most anticipated games of the year?  I sure would like to know when I will be able to fly my Constellation Aquila to explore some new worlds, as well as finally play some storyline campaigns as well, instead of the small quests and space racing they have had for many a long year and a long season now.

Here are some words about the 3.0 expansion from the developers:

Like the Star Citizen Alpha numbering change from 1.3 to 2.0 for the move to Large World, with its 64-bit precision and Local Grid physics tech, that allows us to deliver a game of our detail at a solar system scale, 3.0 represents a giant jump in gameplay potential from the code in the 2.x branch. For a start, it will contain about nine months of our main development branch beyond 2.6.x as well as almost two years of Planetary Tech development that the Frankfurt Engine team embarked on in the last half of 2015. The Planetary Tech opens up a whole new landscape (pun intended) for adventure. In the same way that Large World and Physics Grids created new possibilities in gameplay by allowing players to go from walking around a space station to boarding a ship, flying it hundreds of thousands of kilometers, exiting their pilot seat, walking to an airlock, opening it and EVAing over to a derelict station, all from the same point of view, the Planetary Tech takes it one massive leap further. When you see a Planet or Moon, you will be able to fly there, land and explore on foot, or from your ship or a ground vehicle you have brought with you.

3.0 is supposed to open up the Star Citizen universe for the players to explore and begin their adventuring on the available planets with more in production as the game progresses.  Version 3.2 will provide us with more updates and most likely more planets and additions as well.

Here is the link to the original webpage detailing the timeline for the release of Star Citizen 3.0: https://robertsspaceindustries.com/schedule-report.

I don’t know about you other Star Citizeners out there, but I am ready to build my stronghold off of raiding and lots of other nastiness.  Isn’t that what life in a universe is all about?

Happy gaming!

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