Tag: computer

Making an Iron Man Suit

Making an Iron Man Suit

Saturday, April 30, 2016 | By | Add a Comment

Making an Iron Man Suit

Cosplay and semi-cosplay costumes can sometimes take a large amount of creative processes in order to achieve the desired end results of the designer.  3D printing is the favored process, since it is usually the most inexpensive and quickest way to create custom designed pieces.  Other processes, such as molding and casting can get to be somewhat pricey and time consuming, but they may also be necessary depending on the level of detail and expectations of the cosplayer.

The more complicated the costume is, the more detail and planning is necessary to create the costume in its entirity.  This often involves sketching the costume out to get a visualization of how the costume will look in different views on paper as well as creating scaled models of the completed costume design using a variety of materials such as wire frames, sculpting clay, manequins, plastics and many other materials to create your models.

If the costume involves moving parts or electrical configurations, then the designer must consider doing engineering tests and electrical layouts and testing as well.  Proper materials should be tested and used for different weight ratios and strength and durability depending on where each piece will be placed and the functionality of the piece.

These are just a couple of considerations to think about when creating a highly detailed and complicated costume.  Among those who create these cosplay costumes is James Bruton, a sci-fi and superhero fan who uses his Lulzbot TAZ dual-extruder 3D printer to create some very complex costumes ranging from an Iron Man suit to Android bipedal legs and even Star Wars replica parts.

In his free time, Bruton helps run the Southampton Makerspace and shares his builds on his website XRobots.  While he builds his complicated costumes using a variety of material types ranging from wood to plastic, the majority of the 3D printed parts used in his designs consist of ABS plastic and Ninjaflex.

The video above shows the processes involved in making an Iron Man suit with lighted configurations and engineered parts.  Many of the designer’s other costumes have much more complicated and technologically advanced components.

I hope this video gives you some inspiration on designing your own cosplay costume.  Thanks for reading and enjoy!

Glitches in Video Gaming

Glitches in Video Gaming

Sunday, April 10, 2016 | By | Add a Comment

Glitches in Video Gaming

One, if not the greatest hatred of all gamers is the video game glitch.  In this day in age, there are many things that people can not and shout not get away with.  With the information age upon us, and money becoming a more and more difficult thing to acquire, people should by all means get exactly what they pay for.  Video games, especially online games, are absolutely no exception to the rule.  People who play video games definitely know better than to think that there isn’t someone, somewhere working for a game company who is in charge of continual testing and working out glitches on a round the clock, day and night schedule.

I recently purchased the game Mad Max through Steam.  For those of you who don’t know what Steam is, it is an online gaming emporium and gaming engine.  After completing many quests and leveling up my character to a more than favorable level for the area of play, which of course happens to be a particular trend of mine, I experienced a game stopping glitch during a boss fight that caused me to stop playing games for many a month with a fervid disgust.

This glitch also occurred during the holidays, when I had nothing else I could do but to be with my family and around screaming kids all day and night long.  So, needless to say, I was not a happy camper, or should I say happy gamer….or happy camping gamer…..however you want to look at it, and my holidays were ruined.

I tried playing the game recently, about a week ago, but I found that the last place the game had saved was quite a ways back from the previous progress I had made to the boss fight and once again I stopped playing the game in fervid disgust.

So, where is the instantaneous technical support when you need it, and why do these games glitch and fail to work when they are tested out more than professionally, but religiously on a daily basis?

In theory, every video game should be playable until the end.  If players have the sheer dexterity with finger and thumb-power to make their way through an epic journey and defeat a final boss, they should be handsomely rewarded, even if it’s only with a splash screen without a glitch.

Unfortunately, still many video games ship with glitches that make them either impassable or just outright ridiculous.  These have destroyed perfectly good games, and should have cost some programmers their jobs.

Robotic Cosmetics Design

Robotic Cosmetics Design

Saturday, April 2, 2016 | By | Add a Comment

Robotic Cosmetics Design

In the accessorizing of the semi-cosplay group of dark electronic, science fiction lovers that I affiliate with, a common theme is robot or cybernetic add-ons such as robotic appendages and electronic, lighted body features in robotic cosmetics design.  There are specialty websites that are geared towards the hobbyist that have sections of DIY or do-it-yourself wearable components that you can use to aid in the design of your own custom attire.

Researchers are continuing to develop robotic like designs to aid disabled people and the elderly in rehabilitation and assisting functionalities.  A recently devised hand exoskeleton called the Assisted Finger Orthosis, is a hand exoskeleton can be customized for an individual using 48 parameters. The battery-powered device uses small linear motors that can be programmed to move the finger as part of a rehab process.  Parameters can be set for finger movement, the range of motion and the frequency.  Each finger on the exoskeleton has eight rigid parts and pins that can be made using a 3D printer.

Someone interested in these type of accessories can either pay for the individual parts through the developer’s means of selling the parts, or they can also decide to design and make it themselves.  This could be done using computer aided drafting and design programs such as AutoCAD and transferring your design to a 3D printer or CNC machine for your own custom made parts.  Many cosplayer and semi-cosplayer designs are now being made this way.

In order to get an individual effect that is unique to your cosplay make-over, then one must have unique designs to add to their attire.  This takes a matter of instruction and learning about a range of technology and other topics including electronics, drafting, design, CAD, CAM, CNC manufacturing, 3D printing, fashion, sewing and materials which would be best suited for your accessories.  If this is something you are interested in, or are considering doing, then you will need to learn these things as well as keeping up on the latest developments as well as the practices and processes of designing your own custom cosplay, or semi-cosplay design.  Take a look at the above video regarding an Iron Man robotic hand an arm accessory and lights that some innovative designer created to give you some inspiration.

Best CAD program for your design

Best CAD program for your design

Wednesday, March 30, 2016 | By | Add a Comment

English: Created in AutoCAD

English: Created in AutoCAD (Photo credit: Wikipedia)

Best CAD program for your design

What is the best CAD program for your design ? What is the best computer aided software for your design?  Everyone who has been around for a while in drafting and design knows that AutoCAD is the basis of all drafting programs.  But using the bare bones of drafting programs can be time consuming, possibly excruciatingly painful and maybe even at times bad for your health.  So let’s compare and contrast some of the other drafting programs out there.

AutoCAD was an all-in-all suite for the design engineer and technician.  The design philosophy behind the software’s is the fact that AutoCAD was created nearly 2 decades ago with a focus on more things for more kinds of users for even more domains. Be it civil architecture design, mechanical part manufacturing, post-development cross-section manipulation and evaluation or simply a script based macro for animating the part’s movement once put together, AutoCAD was developed and meant to be able to do all of that just as easily as anything in between.

But Autodesk Inventor was not.  Where AutoCAD is a heavyweight design production platform with post development features such as cross sectioning, artificial lighting based-renders and panoramic rendering for virtual walkthroughs or a part’s final movements, Inventor is meant for the the manufacturing phase responsible technical staff.  Inventor’s sole responsibility is to aid the post-design manufacturing process.

However, this does not mean that it is not a good tool for design and development or for 2D/3D drawing. In fact, Inventor has some abilities that are far beyond the reach of the AutoCAD and for good reasons.  Using Inventor, drawing is simpler and more powerful, since all you need to do is sketch a raw form for the object, before finalizing its dimensions.

Another excellent quality of Inventor is its ability to distinguish features from within a part and store them as individuals in the part/feature browser.  Which means if you don’t like the hole you put in place previously in your design, then you can simply select the hole from the browser instead of having to tear the entire part away piece by piece.  What is better is that the old habit of delete and repeat the design of the part goes out the window, and if you want to change a feature, you just change the dimension.  Inventor also has the ability to update the geometry of a sketch or part when it is manipulated, so it has adaptability features that AutoCAD does not.

Due to the fact that AutoCAD was primarily 2D software and was fine tuned into 3D software, it lacks features that other 3D modeling software incorporate almost by default.  AutoCAD does not have many modeling capabilities that can be found in SolidWorks or CATIA.  It lacks dynamic simulations as well as cable and harness modules.  Routed systems are yet to be incorporated to their fullest capabilities and software’s such as CATIA offer advanced surfacing capabilities in a much more effective manner.

Gaming, online gaming, and pen and paper gaming

Gaming, online gaming, and pen and paper gaming

Thursday, March 24, 2016 | By | Add a Comment

Gaming, online gaming, and pen and paper gaming

Gaming, online gaming, and pen and paper gaming has such a wide audience and not every gamer is into or plays the same games as everyone else.  I am a gamer who enjoys games over many genres and that includes video as well as RPG or role playing games.  Mostly I am a huge fan of sci-fi based RPG’s.  One of my most favorite pen and paper RPG’s by far is Shadowrun.

Shadowrun is a role-playing game set in a fictional alternate universe.  Shadowrun combines cyberpunk and high fantasy to create a near future world where technology has advanced beyond our understanding, powerful mega corporations control everyday life, and magic and classical fantasy races have returned to the world.  The game also has a rich history and novels to go along with the game to keep the player inspired when not actually involved in a “campaign” or role playing group.  There are currently several video games also related to the RPG which are rapidly becoming more and more in depth with all of the elements of the original game and with expansions as well.

The fourth edition of Shadowrun uses a point-based character creation system. Earlier editions and later in the fifth edition, used a priority-based system with point-based character creation as an advanced option. Priorities are divided into race, magic, attributes, skills, and resources.  All things that do not explicitly fall under the first four classifications, including contacts in third and earlier editions of Shadowrun, are given cash-equivalent values to be bought with resources.

Shadowrun characters are created with contacts, friends and acquaintances who serve as key nodes in the character’s social network and who will often help the character out. Through the contacts system, players may uncover information that their characters cannot independently acquire.  Additionally, players can often negotiate for the use of skills that their characters do not themselves have, a radical departure from most role-playing games.

Although the skill system is freeform, certain combinations of skills and equipment work well together.  This combination of specialization in skill and equipment is known as an archetype.   So whether you want to be a street samurai with magic skills, or an adept with fighting skills, you can mix things up however you want with certain restrictions and consequences of course.

Check out the video above for more on learning the world of Shadowrun for your first time.